public class TyreDeflationBehaviour

Inherits MonoBehaviour, Messages.IShot, Messages.IOnFragmentHit, Messages.IUnstabbed, Messages.IRepair, Messages.IBreak

No description provided

Nested types

TyreDeflationBehaviour.CircleSettings

Fields

public bool Deflated

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public bool Indestructible

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public PhysicalBehaviour Phys

[SkipSerialisation]

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public CircleCollider2D Collider

[SkipSerialisation]

No description provided


public CircleSettings DeflatedColliderSettings

[SkipSerialisation]

No description provided


public float TemperatureThreshold

[SkipSerialisation]

No description provided


public float ShotDamageThreshold

[SkipSerialisation]

No description provided


public float FragmentForceThreshold

[SkipSerialisation]

No description provided


public AudioClip[] TyreDeflationSound

[SkipSerialisation]

No description provided


public Material SharedDeflatedMaterial

[SkipSerialisation]

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public float VisualSagIntensity

[SkipSerialisation]

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public const string DeflationParticlePrefabPath

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Constant value: "Prefabs/Tyre deflation effect poolable"


Methods

public void PopTyre(Nullable<Vector2> point = null)

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public void Shot(Shot shot)

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public void OnFragmentHit(float fragmentForce)

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public void Unstabbed(Stabbing stabbing)

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public void Repair()

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public void Break(Vector2 impactVelocity)

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Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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