public class TemperatureRayGunBehaviour
Inherits MonoBehaviour
, Messages.IUseContinuous
No description provided
Fields
public AnimationCurve XScaleCurve
No description provided
public AnimationCurve YScaleCurve
No description provided
public float SizeMultiplier
No description provided
public float Duration
No description provided
public AudioClip SeismicChargeSound
No description provided
public AudioSource ExplosionAudioSource
No description provided
public PointEffector2D Magnet
No description provided
public float Strength
No description provided
public GameObject bolt
No description provided
public uint BoltCount
No description provided
public float MuteStartSecond
No description provided
public float MuteEndSecond
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public float TemperatureDelta
No description provided
public LayerMask Layers
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public AudioClip InitialiseClip
[SkipSerialisation]
No description provided
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
No description provided
public ParticleSystem Muzzle
[SkipSerialisation]
No description provided
public ParticleSystem Impact
[SkipSerialisation]
No description provided
public AudioSource AudioSource
[SkipSerialisation]
No description provided
public LineRenderer LineRenderer
[SkipSerialisation]
No description provided
Methods
void Awake()
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void Start()
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void Update()
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public void UseContinuous(ActivationPropagation activation)
No description provided
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