public class TemperatureRayGunBehaviour

Inherits MonoBehaviour, Messages.IUseContinuous

No description provided

Fields

public AnimationCurve XScaleCurve

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public AnimationCurve YScaleCurve

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public float SizeMultiplier

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public float Duration

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public AudioClip SeismicChargeSound

No description provided


public AudioSource ExplosionAudioSource

No description provided


public PointEffector2D Magnet

No description provided


public float Strength

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public GameObject bolt

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public uint BoltCount

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public float MuteStartSecond

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public float MuteEndSecond

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public float TemperatureDelta

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public LayerMask Layers

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public AudioClip InitialiseClip

[SkipSerialisation]

No description provided


public PhysicalBehaviour PhysicalBehaviour

[SkipSerialisation]

No description provided


public ParticleSystem Muzzle

[SkipSerialisation]

No description provided


public ParticleSystem Impact

[SkipSerialisation]

No description provided


public AudioSource AudioSource

[SkipSerialisation]

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public LineRenderer LineRenderer

[SkipSerialisation]

No description provided


Methods

void Awake()

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void Start()

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void Update()

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public void UseContinuous(ActivationPropagation activation)

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Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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