public class TelevisionBehaviour
Inherits MonoBehaviour
, Messages.IUse
, Messages.IBreak
, Messages.IOnEMPHit
, Messages.IShot
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Fields
public SpriteRenderer MyRenderer
[SkipSerialisation]
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public SpriteRenderer ScreenRenderer
[SkipSerialisation]
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public AudioSource Audio
[SkipSerialisation]
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public VideoPlayer Video
[SkipSerialisation]
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public Sprite BrokenTelly
[SkipSerialisation]
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public Sprite AltTelly
[SkipSerialisation]
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public Sprite AltBrokenTelly
[SkipSerialisation]
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public float TemperatureThreshold
[SkipSerialisation]
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public float NoiseInterval
[SkipSerialisation]
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public bool Broken
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public bool Activated
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public float BreakingTreshold
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public VideoClip MessageVideo
[Space]
[SkipSerialisation]
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public AudioClip MessageAudio
[SkipSerialisation]
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public Vector2 B2Pos
[SkipSerialisation]
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public Map B2Map
[SkipSerialisation]
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public VideoClip B2Video
[SkipSerialisation]
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public AudioClip B2Audio
[SkipSerialisation]
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public VideoClip B3Video
[SkipSerialisation]
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public AudioClip B3Audio
[SkipSerialisation]
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public double videoTime
[HideInInspector]
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Methods
public void Use(ActivationPropagation activation)
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public void Break(Vector2 velocity)
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public void OnEMPHit()
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public void Shot(Shot shot)
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