public class TankBarrelBehaviour
Inherits MonoBehaviour
, Messages.IUse
No description provided
Fields
public GameObject Projectile
[SkipSerialisation]
No description provided
public Vector2 barrelPosition
No description provided
public Vector2 barrelDirection
No description provided
public GameObject muzzleFlash
[SkipSerialisation]
No description provided
public Rigidbody2D myRigidBody
[SkipSerialisation]
No description provided
public AudioSource foleyAudioSource
[SkipSerialisation]
No description provided
public float foleyVolume
No description provided
public float RecoilIntensity
[SkipSerialisation]
No description provided
Methods
public void Use(ActivationPropagation activation)
No description provided
public Vector2 GetBarrelPosition()
No description provided
public Vector2 GetBarrelDirection()
No description provided
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