public class SpikeGrenadeBehaviour

Inherits MonoBehaviour, Messages.IUse

No description provided

Fields

public int SpikeCount

[SkipSerialisation]

No description provided


public AudioClip IgniteSound

[SkipSerialisation]

No description provided


public GameObject SpikePrefab

[SkipSerialisation]

No description provided


public GameObject ExplosionVFX

[SkipSerialisation]

No description provided


public float DirectRange

[SkipSerialisation]

No description provided


public SpriteRenderer Light

[SkipSerialisation]

No description provided


public float SpikeForce

[SkipSerialisation]

No description provided


public float Delay

[SkipSerialisation]

No description provided


public LayerMask CollisionLayers

[SkipSerialisation]

No description provided


public bool Ignited

[HideInInspector]

No description provided


Methods

public void Use(ActivationPropagation activation)

No description provided


public void Ignite()

No description provided


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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