public class SpawnableAsset
Inherits ScriptableObject
[CreateAssetMenu(menuName = "PPG/Spawnable Asset")]
No description provided
Fields
public string Description
[TextArea(20, 100)]
No description provided
public string NameToOrderBy
No description provided
public bool VisibleInCatalog
No description provided
public Category Category
[Space]
No description provided
public GameObject Prefab
[Space]
[NaughtyAttributes.ShowAssetPreview(256, 256)]
No description provided
public Sprite ViewSprite
[Space]
[NaughtyAttributes.ShowAssetPreview(256, 256)]
No description provided
public Sprite DragSprite
[System.Obsolete]
[HideInInspector]
No description provided
public bool HasPriorName
[Space]
No description provided
public string PriorName
[NaughtyAttributes.ShowIf(nameof(HasPriorName))]
No description provided
public MigrationEvent[] MigrationEvents
[SkipSerialisation]
No description provided
Properties
public bool IsLocked
[SkipSerialisation]
No description provided
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