public class SimpleLightningEmitterBehaviour

Inherits MonoBehaviour

Singleton utility class that can generate cheap lightning bolts

Fields

public static SimpleLightningEmitterBehaviour Instance

The main instance of the emitter


public GameObject PoolableLightningPrefab

No description provided


Methods

public void Emit(Vector2 origin, Vector2 direction, float maxSearchRange, float width, System.Action<PhysicalBehaviour, Vector2> onHit, Color color, LayerMask layers, in float attractionInfluence = 3, in int maxIterations = 128, in float maxStep = 0.07f, in float randomness = 0.05f)

Emit a lightning bolt from a point into a direction.


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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