public class SentryTurretBehaviour

Inherits MonoBehaviour, Messages.IOnEMPHit, Messages.IShot

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Fields

public SentryTurretControllable turretGun

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public AudioClip[] TargetAcquired

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public AudioClip[] TargetLost

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public AudioClip[] Flying

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public AudioClip[] ShotAt

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public AudioClip[] OnFire

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public AudioClip[] Tipped

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public AudioClip[] Retiring

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public AudioClip Alarm

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public AudioClip Ping

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public AudioClip Active

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public AudioClip PistonDeploy

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public AudioClip PistonRetract

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public Collider2D SeeTrigger

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public LayerMask BlockingLayers

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public AudioSource AudioSource

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public AliveBehaviour target

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public LimbBehaviour limbTarget

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public PhysicalBehaviour phys

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public Transform directTarget

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public SentryTurretAIState State

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public float timeStartedSearching

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public bool disabled

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Methods

public void OnEMPHit()

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public void Shot(Shot shot)

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Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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