public class ReactorCoreBehaviour

Inherits MonoBehaviour

No description provided

Nested types

ReactorCoreBehaviour.ReactorState

Fields

public float MeltdownTemperatureThreshold

No description provided


public float HighTemperatureThreshold

No description provided


public float LowTemperatureWarningThreshold

No description provided


public float CoolingRodDepth

[Range(0, 1)]

No description provided


public float InternalTemperature

No description provided


public float InsulationPower

[Range(1, 1024)]

No description provided


public float ReactorPowerTargetRatio

[Range(0, 1)]

No description provided


public float HeatUpIntensity

No description provided


public float TimeVariationSpeed

No description provided


public float TimeVariationIntensity

No description provided


public float CoolingPowerRatio

No description provided


public GameObject[] LowTempAlarmGameObjects

[Foldout(LowTemperatureAlarmGroup)]

No description provided


public MonoBehaviour[] LowTempAlarmBehaviours

[Foldout(LowTemperatureAlarmGroup)]

No description provided


public GameObject[] HighTempAlarmGameObjects

[Foldout(HighTempAlarmGroup)]

No description provided


public MonoBehaviour[] HighTempAlarmBehaviours

[Foldout(HighTempAlarmGroup)]

No description provided


public GameObject[] MeltdownAlarmGameObjects

[Foldout(MeltdownAlarmGroup)]

No description provided


public MonoBehaviour[] MeltdownAlarmBehaviours

[Foldout(MeltdownAlarmGroup)]

No description provided


public ReactorState State

No description provided


Methods

public void IncreaseCooling()

No description provided


public void DecreaseCooling()

No description provided


public void IncreasePower()

No description provided


public void DecreasePower()

No description provided


public void DecrementCoolingPower(float ratio = 0.5f)

No description provided


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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