public class PulseDrumBehaviour
Inherits CanShoot
, Messages.IUse
No description provided
Fields
public Vector2 barrelPosition
No description provided
public Vector2 barrelDirection
No description provided
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
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public LayerMask Layers
[SkipSerialisation]
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public float BaseForce
No description provided
public float ChargeInfluence
No description provided
public int RayCount
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public float SpreadAngle
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public float Range
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public float EmitterSize
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public AudioSource Source
[SkipSerialisation]
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public AudioClip[] Clips
[SkipSerialisation]
No description provided
Properties
public override Vector2 BarrelPosition
No description provided
public Vector2 BarrelDirection
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Methods
public void Use(ActivationPropagation activation)
No description provided
public override void Shoot()
No description provided
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