public class ObjectState

[Serializable]

No description provided

Fields

public string SpawnableAssetName

No description provided


public TransformPrototype Root

No description provided


public Dictionary<string, TransformPrototype> Children

No description provided


public MonoBehaviourPrototype[] RootComponentData

[SerializeField] [Ceras.Include]

No description provided


public Dictionary<string, MonoBehaviourPrototype[]> ChildComponentData

[SerializeField] [Ceras.Include]

No description provided


Methods

public (constructor) ObjectState(string spawnableAssetName, TransformPrototype root, Dictionary<string, TransformPrototype> children)

No description provided


public (constructor) ObjectState()

No description provided


public void PackComponentData(GameObject origin, Transform[] children)

No description provided


public GameObject CreateNew(Vector2 worldPosition, bool flipped = false)

No description provided


public void LinkReferences(GameObject target, IEnumerable<SerialisableIdentity> referencePool)

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Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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