public interface IBreak

This nested type resides in Messages

Implements a receiver for the "Break" message. It's invoked when something tries to tell the object to break into pieces (think explosions and energy projectiles).Passes the relevant impact velocity vector.

Methods

void Break(Vector2 impactVelocity)

No description provided


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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