public class LocalFirePropagationMap

Inherits MonoBehaviour

No description provided

Nested types

LocalFirePropagationMap.BurnPoint

Fields

public Collider2D Collider

[SkipSerialisation]

No description provided


public BurnPoint[] Points

[SkipSerialisation]

No description provided


public Vector2 CalculationOffset

[SkipSerialisation]

No description provided


public float Randomisation

[SkipSerialisation]

No description provided


public float MergeDistanceMultiplier

[SkipSerialisation]

No description provided


public float GridStep

[SkipSerialisation]

No description provided


public float FireIntensityDampening

[SkipSerialisation]

No description provided


public float FireSpreadSpeed

[SkipSerialisation]

No description provided


public int[] RandomisedIndices

[SkipSerialisation]

No description provided


Methods

public void Awake()

No description provided


public int GetRandomFireyIndex(float minimumFireIntensity)

No description provided


public void IgniteAt(Vector2 worldPoint)

No description provided


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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