public class LiquidPumpBehaviour
Inherits BloodContainer
, Messages.IUse
The behaviour that controls the Liquid Pressuriser.
Fields
public Texture2D Idle
[SkipSerialisation]
LED display animations for each mode
public PressureDirection Mode
Current pressure mode for the pump
public SpriteRenderer DisplayRenderer
[SkipSerialisation]
Reference to the little LED display
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
Reference to the object's physical behaviour
public float VibrateForce
This object vibrates when activated and this controls the vibration force intensity
public float VibrateRotationSpeed
Vibration frequency
Properties
public override bool AllowsTransfer
No description provided
public override bool AllowsOverflow
No description provided
public override bool AllowPressureTransfer
No description provided
public override Vector2 Limits
No description provided
public override PressureDirection Pressure
No description provided
public Vector2 ForceVector { get; }
No description provided
Methods
public void SetMode(PressureDirection mode)
Set the pump mode. Does nothing if the behaviour is disabled
public void Use(ActivationPropagation activation)
No description provided
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