public class LiquidLevelGateBehaviour
Inherits MonoBehaviour
[System.Obsolete]
No description provided
Nested types
LiquidLevelGateBehaviour.LiquidLevelDetectorMode
Fields
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
No description provided
public float CursorMaxDistance
[SkipSerialisation]
No description provided
public GameObject PassthroughLight
[SkipSerialisation]
No description provided
public SpriteRenderer Cursor
[SkipSerialisation]
No description provided
public AudioClip Tick
[SkipSerialisation]
No description provided
public float Threshold
Liquid amount (as a ratio, from 0 to 1) for the detector to start sending signals
public LiquidLevelDetectorMode Mode
The threshold mode
public bool TriggerOnExit
Is double trigger mode active?
Properties
public bool Passingthrough
Is the detector detecting?
Methods
protected void Update()
No description provided
bi bij bibi