public class GripBehaviour
Inherits MonoBehaviour
, Messages.IUse
, Messages.IOnBeforeSerialise
No description provided
Fields
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
No description provided
public PhysicalBehaviour CurrentlyHolding
No description provided
public Vector3 GripPosition
No description provided
public List<Collider2D> CollidersToIgnore
[SkipSerialisation]
[NonSerialized]
No description provided
public bool isHolding
[NaughtyAttributes.ReadOnly]
No description provided
public Vector2 NearestHoldingPos
[HideInInspector]
No description provided
public Vector2 ConnectedAnchor
[HideInInspector]
For (de)serialisation. Do not touch.
Methods
public void Use(ActivationPropagation activation)
No description provided
public void RefreshNoCollide(bool ignore)
Make sure the colliders in CollidersToIgnore
don't collide with the held object
public void DropObject()
No description provided
public void OnBeforeSerialise()
No description provided
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