public class GlowtubeBehaviour
Inherits MonoBehaviour
, Messages.IUse
, Messages.IShot
, Messages.ISlice
, Messages.IOnFragmentHit
, Messages.IBreak
, Messages.IOnEMPHit
No description provided
Fields
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
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public SpriteRenderer LightSprite
[SkipSerialisation]
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public SpriteRenderer ToToggle
[SkipSerialisation]
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public Color GasColour
[SkipSerialisation]
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public GameObject Gas
[SkipSerialisation]
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public float PowerUpperbound
[SkipSerialisation]
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public Gradient PowerGradient
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public bool Broken
[HideInInspector]
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public bool Activated
[HideInInspector]
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public float GasContents
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public LayerMask LayerMask
[SkipSerialisation]
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public float TargetTemperature
[SkipSerialisation]
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public float GasEffectRadius
[SkipSerialisation]
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Methods
public void Use(ActivationPropagation _)
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public void Shot(Shot shot)
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public void Slice()
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public void OnEMPHit()
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public void OnFragmentHit(float force)
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public void Break(Vector2 velocity)
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