public class GearBehaviour
Inherits MonoBehaviour
[System.Obsolete]
Behaviour of all gears
Fields
public int ToothCount
[SkipSerialisation]
How many teeth the gear has. Determines gear ratio.
public PhysicalBehaviour Phys
[SkipSerialisation]
Reference to the PhysicalBehaviour
public LayerMask GearLayer
[SkipSerialisation]
What layers should be considered when checking for other gears?
Methods
public void ManagedUpdate(float dt)
No description provided
public void ManagedLateUpdate()
No description provided
bi bij bibi