public class FireworksBehaviour

Inherits MonoBehaviour, Messages.IUse, Messages.IShot

No description provided

Fields

public AudioSource Audio

[SkipSerialisation]

No description provided


public PhysicalBehaviour PhysicalBehaviour

[SkipSerialisation]

No description provided


public ParticleSystem ParticleSystem

[SkipSerialisation]

No description provided


public GameObject[] Bursts

[SkipSerialisation]

No description provided


public GameObject[] LowChanceBursts

[SkipSerialisation]

No description provided


public GameObject FireworksNuke

[SkipSerialisation]

No description provided


public Transform Killzone

[SkipSerialisation]

No description provided


public Vector2 Thrust

No description provided


public float Range

No description provided


public float TimeUntilBurst

No description provided


public float TimeUntilBurstRandomisation

No description provided


public float RandomisedTimeUntilBurst

[HideInInspector]

No description provided


public bool Activated

[HideInInspector]

No description provided


public float Life

[HideInInspector]

No description provided


Methods

public void Use(ActivationPropagation activation)

No description provided


public void Shot(Shot shot)

No description provided


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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