public class ExplosionSoundBehviour
Inherits MonoBehaviour
, Messages.IOnPoolableReinitialised
This bad boy is misspelt, awesome.
Fields
public AudioClip[] Near
No description provided
public AudioSource audioSource
No description provided
public bool StartWhenAwake
No description provided
public float Delay
No description provided
public DistantSoundBehaviour.SoundType DistantSound
No description provided
Methods
public void Play(float delay = 0)
No description provided
public void OnPoolableReinitialised(ObjectPoolBehaviour pool)
No description provided
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