public abstract class EffectGunBehaviour

Inherits CanShoot, Messages.IUse

No description provided

Fields

public PhysicalBehaviour PhysicalBehaviour

[SkipSerialisation]

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public AudioClip[] ShotSounds

[SkipSerialisation]

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public GameObject Muzzleflash

[SkipSerialisation]

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public Vector3 barrelPosition

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public Vector3 barrelDirection

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public float range

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public float offset

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Properties

public override Vector2 BarrelPosition

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public Vector2 BarrelDirection

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Methods

public void Use(ActivationPropagation activation)

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protected bool TryGetLimb(Collider2D coll, out LimbBehaviour limb)

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public override void Shoot()

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protected abstract void Affect(Collider2D coll)

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Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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