public class EMPBehaviour
Inherits MonoBehaviour
, Messages.IUse
No description provided
Fields
public float DamageChance
[Range(0, 1)]
No description provided
public float Range
No description provided
public LayerMask ObjectLayers
[SkipSerialisation]
No description provided
public GameObject Effect
[SkipSerialisation]
No description provided
Methods
public void Use(ActivationPropagation activation)
No description provided
public void Activate()
No description provided
public void SetRange(float f)
No description provided
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