public class DecalDescriptor

Inherits ScriptableObject

[CreateAssetMenu(menuName = "PPG/Decal Descriptor")]

Asset that defines the appearance of a decal. It can be created using Unity's ScriptableObject.CreateInstance. Existing decals cannot be loaded (yet).

Fields

public Color Color

No description provided


public float IgnoreRadius

No description provided


public Sprite[] Sprites

No description provided


public AdditionalDecalEffect[] AdditionalEffects

Optional prefabs to spawn.


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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