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public class DecalDescriptor
Inherits ScriptableObject
[CreateAssetMenu(menuName = "PPG/Decal Descriptor")]
Asset that defines the appearance of a decal. It can be created using Unity's ScriptableObject.CreateInstance
. Existing decals cannot be loaded (yet).
Fields
public Color Color
No description provided
public float IgnoreRadius
No description provided
public Sprite[] Sprites
No description provided
public AdditionalDecalEffect[] AdditionalEffects
Optional prefabs to spawn.
Attention!
This member is obsolete and should not be used. It is a remnant from the past.
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