public class ContextMenuBehaviour
Inherits MonoBehaviour
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Fields
public SpawnableOutlineBehaviour SpawnableOutline
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public GameObject ButtonPrefab
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public TextMeshProUGUI ToolTipTextMesh
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public GameObject Separator
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public Transform ButtonParent
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Properties
public bool isOpen { get; set; }
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public bool HasObject
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public bool HasSingleObject
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public bool CanDelete
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public bool HasCopied { get; }
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public bool isFollowingObject { get; }
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public bool isFrozen { get; }
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public bool isNoCollide { get; }
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public bool isWeightless { get; }
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public bool isOnFire { get; }
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public bool ShouldStopResizing
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public bool ShouldShowResizeButton
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public bool ShouldHideLayer
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public bool ShouldShowLayerButton
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public bool isResizing
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public bool CanAmalgamate
[System.Obsolete]
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Methods
public void Show(Vector2 screenPosition)
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public void Hide()
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public void DeleteAction()
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public void CopyAction()
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public void PasteAction()
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public void FollowAction()
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public void SaveAction()
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public void LoadAction()
[System.Obsolete]
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public void ActivateAction()
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public void FreezeAction()
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public void NoCollideAction()
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public void WeightlessAction()
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public void IgniteAction()
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public void ResizeAction()
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public void EditLayerAction()
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public void AmalgamateAction()
[System.Obsolete]
No description provided