public class ColorWave

Inherits MonoBehaviour

[ExecuteAlways]

Older version of ColorAnimationBehaviour, does basically the same thing. It does have a few extra options.

Fields

public SpriteRenderer Renderer

[SkipSerialisation]

Reference to the target SpriteRenderer


public Gradient Gradient

[SkipSerialisation]

The colour gradient to follow


public float Duration

Duration of the animation in seconds


public float Offset

The starting time offset


public bool UseSinWave

Should the gradient be evaluated using a sine wave? A mod function will be used if this is false.


public float OffsetVaration

The random time offset to start the animation with.


public float SpeedVaration

The random frequency multiplier influence.


public float Randomisation

Randomisation influence. Causes flickering.


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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