public class BlasterBehaviour

Inherits CanShoot, Messages.IUse, Messages.IUseContinuous

No description provided

Fields

public GameObject Bolt

[SkipSerialisation]

No description provided


public float Recoil

No description provided


public ParticleSystem Muzzleflash

[SkipSerialisation]

No description provided


public AudioSource blasterSoundSource

[SkipSerialisation]

No description provided


public float InaccuracyMultiplier

No description provided


public bool Automatic

No description provided


public float Interval

[ShowIf(nameof(Automatic))]

No description provided


public AudioClip[] Clips

No description provided


public float ScreenShakeMultiplier

[SkipSerialisation]

No description provided


public Vector2 barrelPosition

No description provided


public Vector2 barrelDirection

No description provided


public bool FlipMuzzleFlash

[SkipSerialisation]

No description provided


Properties

public override Vector2 BarrelPosition

No description provided


public Vector2 BarrelDirection

No description provided


Methods

public void Use(ActivationPropagation activation)

No description provided


public void UseContinuous(ActivationPropagation activation)

No description provided


public override void Shoot()

No description provided


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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