public class BeamformerBehaviour
Inherits MonoBehaviour
, Messages.IUse
No description provided
Fields
public AudioSource AudioSource
[SkipSerialisation]
No description provided
public Vector3 barrelPosition
No description provided
public Vector3 barrelDirection
No description provided
public float TemperatureCooldown
No description provided
public ParticleSystem MuzzleFlash
[SkipSerialisation]
No description provided
public LineRenderer AimLineRenderer
[SkipSerialisation]
No description provided
public LineRenderer BeamLineRenderer
[SkipSerialisation]
No description provided
public LayerMask LayersToHit
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public Rigidbody2D rigidBody
[SkipSerialisation]
No description provided
public float BeamRange
No description provided
public float ExplosionForce
No description provided
public float DirectionalForce
No description provided
public float RecoilForce
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public float BeamWidth
No description provided
Properties
public Vector2 BarrelPosition { get; }
No description provided
public Vector2 BarrelDirection { get; }
No description provided
Methods
public void Use(ActivationPropagation activation)
No description provided
public void Shoot()
No description provided
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