public class ArchelixCasterBehaviour
Inherits CanShoot
, Messages.IUse
No description provided
Fields
public AudioClip[] ShootSounds
[SkipSerialisation]
No description provided
public ParticleSystem MuzzleFlash
[SkipSerialisation]
Reference to the muzzle flash vfx
public Rigidbody2D Rigidbody
[SkipSerialisation]
No description provided
public PhysicalBehaviour PhysicalBehaviour
[SkipSerialisation]
No description provided
public int BurstShotCount
[SkipSerialisation]
No description provided
public int BulletsPerShot
[SkipSerialisation]
No description provided
public float BurstShotInterval
[SkipSerialisation]
No description provided
public Vector2 LocalBarrelPosition
[SkipSerialisation]
No description provided
public Vector2 LocalBarrelDirection
[SkipSerialisation]
No description provided
public float ScreenShakeIntensity
No description provided
Properties
public override Vector2 BarrelPosition
No description provided
public Vector2 BarrelDirection
No description provided
Methods
public void Use(ActivationPropagation activation)
No description provided
public override void Shoot()
No description provided
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