public class ArchelixCasterBehaviour

Inherits CanShoot, Messages.IUse

No description provided

Fields

public AudioClip[] ShootSounds

[SkipSerialisation]

No description provided


public ParticleSystem MuzzleFlash

[SkipSerialisation]

Reference to the muzzle flash vfx


public Rigidbody2D Rigidbody

[SkipSerialisation]

No description provided


public PhysicalBehaviour PhysicalBehaviour

[SkipSerialisation]

No description provided


public int BurstShotCount

[SkipSerialisation]

No description provided


public int BulletsPerShot

[SkipSerialisation]

No description provided


public float BurstShotInterval

[SkipSerialisation]

No description provided


public Vector2 LocalBarrelPosition

[SkipSerialisation]

No description provided


public Vector2 LocalBarrelDirection

[SkipSerialisation]

No description provided


public float ScreenShakeIntensity

No description provided


Properties

public override Vector2 BarrelPosition

No description provided


public Vector2 BarrelDirection

No description provided


Methods

public void Use(ActivationPropagation activation)

No description provided


public override void Shoot()

No description provided


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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