public class ActOnUserDelete

Inherits MonoBehaviour, Messages.IOnUserDelete

Behaviour that invokes an event when it is deleted by the player

Fields

public UnityEvent Event

[SkipSerialisation]

The event that is invoked


public GameObject[] DestroyWith

[SkipSerialisation]

An array of other objects that will be destroyed when this object is deleted by the player


Methods

public void OnUserDelete()

No description provided


Attention!

This member is obsolete and should not be used. It is a remnant from the past.

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