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public class ActOnUserDelete
Inherits MonoBehaviour
, Messages.IOnUserDelete
Behaviour that invokes an event when it is deleted by the player
Fields
public UnityEvent Event
[SkipSerialisation]
The event that is invoked
public GameObject[] DestroyWith
[SkipSerialisation]
An array of other objects that will be destroyed when this object is deleted by the player
Methods
public void OnUserDelete()
No description provided
Attention!
This member is obsolete and should not be used. It is a remnant from the past.
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